STUDIO BLOG

  1. The Room Three is waiting...

    It's GDC time again and if you're in San Francisco then be sure to pay a visit to the Unity Expo booth in South Hall #1402 where you can play The Room Three.

    If San Francisco is a bit out of your way then pop along to the EGX Rezzed event running from 12th-14th March at Tobacco Dock in London. We have our very own Fireproof Games stand where we're showing an updated chapter from The Room Three which we initially showed at EGX last September as well as an all-new chapter which is sure to satisfy that puzzling itch and get the brain cells working, so come over and say hello!

    For more details about Rezzed including tickets and directions please click here.

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  2. Will you be an Omega Agent?

    As well as The Room Achive and The Room Three we are also showing Omega Agent, our Samsung Gear VR game, at GDC this year, which is playable at the Oculus VR booth in booth #1402.

    Set on a remote island training facility for cold-war super-spies, the player straps on a prototype nuclear-powered jetpack and blasts around a city filled with breath-taking events and daring missions. Master them all and you too could graduate as an elite spy, the 'Omega Agent'.

    We're also showing Omega Agent on our stand at EGX Rezzed from 12th-14th March at Tobacco Dock in London, so if you fancy sampling the delights of VR gaming then please come and have a go!

    For more details about Rezzed including tickets and directions please click here.

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  3. The Room Two hits the App Store's Best of 2014

    We were extremely proud to discover our multi award winning game The Room Two picked up another accolade this week, when Apple announced the App Store's Best of 2014 lists for global territories. The Room Two was named under the 'Best Games' banner in Hong Kong and Taiwan!

    You can buy The Room Two from the App Store, Google Play or Amazon Kindle.

     

     

     

     

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  4. Sales Infographic for The Room & The Room Two

    We thought we'd share up this infographic displaying some facts and figures about our experience with developing and selling The Room & The Room Two.

    There might be some surprising facts in there, such at The Room was developed by only 4 people over 8 months, or that we got through an impressive amount of beer and biscuits while toiling away on The Room Two! Anyway, if you're wondering exactly how many copies of our games we've sold then look no further. Click here view the infographic in all its glory!

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  5. The Making of The Room

    While we're busy making The Room Two we thought you'd enjoy looking at some behind-the-scenes images from when we made The Room. Check out The Making of The Room on our Flickr page here .We hope you enjoy the slideshow, and be sure to visit the site again soon, like us on Facebook or follow us on Twitter to keep up to date with the release dates of the sequel.

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Fireproof Studios
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