Over the last 9 years, Fireproof Games have built up a large back-catalogue of award winning games on a variety of different platforms and we want to make sure that they remain fully supported. So we’re looking for a game programmer to join the team to look after these games, bring them to new audiences on new platforms, and help out with automating builds of our new games, so if that sounds like you then click here for more info!
The Room VR: A Dark Matter is available now for $29.99/€29.99 exclusively on Virtual Reality platforms – PlayStation VR, Oculus Quest, Oculus Rift, Oculus Rift S, Valve Index, Vive Cosmos, HTC Vive, & Windows Mixed Reality headsets.
Making videogames takes a lot of time, effort & vision and over the past 8 years we’ve documented the development of each of our games. After it’s release earlier this year we have completed our latest Making of; take a peek at our Flickr page and go behind the scenes in The Making of The Room VR: A Dark Matter.
Early on in development of this game we decided to try something new. We wanted to explore how new technologies could add to our unique gaming experience and further immerse our players in the mysterious world of The Room. Designed from the ground up for the unique capabilities of VR, players can inhabit the spine-tingling world of The Room and interact with its strange contraptions in this compelling new chapter. The game begins in Bloomsbury Police Station in London during a mysterious investigation into a missing persons case.
The game continues deep within The British Institute of Archaeology, where the disappearance of an esteemed Egyptologist prompts a Police investigation into the unknown. Explore cryptic locations, examine fantastic gadgets and discover an otherworldly element which blurs the line between reality and illusion.
If you’re interested in how we made our latest game then head over to our flickr page where you can take a peek into our creative process and the thinking behind the puzzles and visual design.
We’re a team of 16 based in Guildford, UK and since 2012 we’ve been creating our own games, beginning with the multi-award winning puzzle game The Room, followed by the critically acclaimed sequels The Room Two, The Room Three, The Room: Old Sins and returned to Virtual reality with The Room VR: A Dark Matter. Our first Virtual Reality game was a Jetpack action game called Omega Agent which we released back in 2015, let’s just say we learned a lot making that game!
Following many requests, we’ve created a number of items including T-shirts, mugs and phone cases featuring exclusive artwork from all our games including The Room VR: A Dark Matter and you can buy them from Design By Humans (who also ship internationally ;)
If you’re stuck on a puzzle or have encountered a problem with any of our games then we have the help page for you.
Explore our website for more info about us and all our previous games and don’t forget to check out our Downloads page where you’ll find shiny new wallpapers for your devices featuring artwork from all our games, papercraft objects to build, the theme music from The Room & Omega Agent, and a Press Kit for each of our games containing logos, artwork & screenshots.
Lured to a remote island, you must draw upon all your puzzle-solving ability to navigate a series of trials devised by the mysterious “Craftsman”.
Follow a trail of cryptic letters into a compelling world of mystery and exploration in this widely acclaimed sequel.
The multi-award winning first entry in this spectacular series, The Room immerses you in its mysterious world and doesn't let go until the very end.
Strap on a prototype nuclear-powered jetpack and blast around a remote island training facility in VR filled with exciting events and daring missions.
Take a look at our new range of T-Shirts based on artwork from our games.
Explore a deviously complex dollhouse which transforms at your fingertips in the 4th entry in the critically acclaimed game series.
The disappearance of an esteemed Egyptologist prompts a Police investigation into the unknown