We’re very excited to announce The Room VR: A Dark Matter will be available from the 26th March for $29.99/€29.99 on PlayStation VR, Oculus Quest, Oculus Rift, Oculus Rift S, Valve Index, Vive Cosmos, HTC Vive, & Windows Mixed Reality headsets.

Designed from the ground up for the unique capabilities of VR, players can inhabit the spine-tingling world of The Room and interact with its strange contraptions in this compelling new chapter. The game begins deep within The British Institute of Archaeology, where the disappearance of an esteemed Egyptologist prompts a Police investigation into the unknown. Explore cryptic locations, examine fantastic gadgets and discover an otherworldly element which blurs the line between reality and illusion.

 

We appreciate releasing the next game in The Room series exclusively on VR may come as a disappointment to some fans of our mobile games, however after 8 years and four games on mobile, we felt it was time to take a step back and try something new. So early on in development we decided to explore how new technologies could add to our unique gaming experience and further immerse our players in the mysterious world of The Room. We’ve always been big fans of VR, and the opportunity to bring The Room into virtual reality seemed like a great way to do that. That isn’t to say that we’ll never make another mobile game – we haven’t planned beyond the current game, so if we have a great idea for a game set in The Room universe which would be more suited to mobile then that’s definitely something we’d consider!

We hope you enjoy the new trailer and screenshots ;)

AN ALL-NEW REALITY

Classic Room gameplay with a sense of realism like never before

BELIEVABLE LOCATIONS

Explore multiple cryptic locations using the truly immersive nature of virtual reality

LIFELIKE OBJECTS

Pick up dozens of lifelike objects and examine them to discover hidden secrets

DESIGNED FOR COMFORT

Highly tuned player movement provide a comfortable play experience for all abilities

3D AUDIO

A haunting theme coupled with dynamic spatial 3D sound effects makes it sound like you’re really there

MULTI LANGUAGE SUPPORT

Available in English, French, Italian, German & Spanish

When is the game released? The Room VR: A Dark Matter will be available from the 26th March.

 

Where can I buy it & how much will it cost? – The Room VR: A Dark Matter will be available to purchase from the Oculus Store, Steam and PlayStation Store for $29.99/€29.99.

 

What devices are compatible?The Room VR will be compatible with PlayStation VR, Oculus Quest, Oculus Rift, Oculus Rift S, Valve Index, Vive Cosmos, HTC Vive, & Windows Mixed Reality headsets.

 

What devices are not compatible? – The Room VR: A Dark Matter isn’t compatible with Oculus Go, Gear VR, Samsung VR, Google Cardboard, Nintendo Labo or any other mobile VR platform. This is simply because these platforms are not powerful enough to run the game.

 

Can the game be played on mobile? – No. The Room VR: A Dark Matter is a VR exclusive title and can only be played by using a VR headset. 

 

Are you giving up on mobile?After 8 years and four games in The Room series on mobile, we felt it was time to take a step back and try something new. We’ve always been big fans of VR, and the opportunity to bring The Room into virtual reality seemed like a great way to do that. That isn’t to say that we’ll never make another mobile Room game – we haven’t planned beyond the current game, and if we have a great idea for a Room game more suited to mobile then that’s definitely something we’d consider!

 

Why VR? – We’ve always felt that the Room series would be incredibly well suited to VR, but it never felt like the right time to take that step. The release of more powerful and accessible headsets has finally allowed us to pursue this interest as a viable option. 

 

What is VR?VR stands for Virtual Reality. In order to play VR games, you need a VR headset + corresponding controller(s). The headset contains screens within it which allow you to see the gameplay – any head or hand movements carried out while wearing the headset will correlate to what you see within the headset. It can make for quite an immersive experience!