STUDIO BLOG

  1. The Room: Old Sins - First Screenshots!

    First off, a massive THANK YOU for the huge amount of support following our announcement of ‘The Room: Old Sins’. We read every comment & email and appreciate every like and share, it lets us know we’re doing something right

    So now we’re only days away from the start of EGX Rezzed and looking forward to unveiling The Room: Old Sins to the public for the first time! There are only a few tickets left for the event, so if you fancy being one of the first to play our upcoming 3d puzzle game then hurry and grab a ticket before it sells out. https://www.egx.net/rezzed/tickets

    Ahead of the playable demo at Rezzed, it’s time to share the first screenshots from the Room: Old Sins, featuring the protagonist’s toolbox, the study and the mysterious dollhouse itself…

    High resolution screenshots have been added to the press kit for The Room: Old Sins.



    Thanks for reading and stay tuned for future updates.

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  2. NEWS! The Room: Old Sins

    As you might have noticed we’ve been rather quiet on the website recently, but we’re finally ready to announce (drum roll), “The Room: Old Sins”, our upcoming 3D puzzle adventure which will be released on mobile late 2017.

    We’re also looking forward to EGX Rezzed in London at the end of March, as we’ll be showing a playable demo of The Room: Old Sins on our very own stand, so if you fancy being one of the first people in the world to play it, then come and say hi, and let us know what you think – we’d love to hear your feedback. You can buy tickets for the event right here.

    As always thank you for your continued support, we’ll post some screenshots later in March, but to keep you going till then here’s a short description of the game just to give you some idea of what to expect:

    The sudden disappearance of an ambitious engineer and his high-society wife provokes the hunt for a precious artefact. The trail leads to the attic of their deserted home, and the discovery of an old, peculiar dollhouse…Experience The Room: Old Sins and explore unsettling locations, follow obscure clues and manipulate bizarre artefacts on a journey into the world behind the veil.”

    Follow us on Facebook or Twitter to stay informed on future updates :)

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  3. EDGE magazine talk to Barry

    In the March issue of EDGE magazine (issue 303) there's an in-depth interview with Fieeproof's very own Barry Meade, in which he discusses the success of The Room and shares some thoughts on the mobile gaming industry.


    EDGE no.303 - in all good newsagents now!

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  4. No Win at The Golden Joysticks :(


    We had a great time at The Golden Joystick Awards on Friday, where The Room Three was nominated for the Handheld/Mobile Game of the Year award. We didn’t win unfortunately, the award went to the very deserving Pokemon Go, which also won the Innovation of the Year award. Congratulations to all the winners from the night! 👏🍾 You can read up on the full list of winners here.



     





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  5. The Infographic Strikes Back

    We've been busy crunching the numbers to put together this infographic detailing the development and sales data for The Room, The Room Two & The Room Three.

    Within the comprehensive data you'll find out which platform sold the most, comparative stats for which game has the most lines of code, which store has the most 5 star reviews and even how many babies Fireproof popped out during each games development.

    We hope you enjoy reading about all this info, we look forward to sharing more about what we're up to in the at some point in the future.

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