STUDIO BLOG

  1. John Carmack plays Omega Agent

    John Carmack of Wolfenstein 3D, Doom & Quake fame who is now the Chief Technical Officer at Oculus VR has written up his 'Public Critique' of Omega Agent in which he describes Omega Agent as his "favorite Gear VR game". Here are a few choice quotes from the man himself:

    "I feel immersed in a virtual world, which is the whole point of VR. Being able to see across the entire island gives a great sense of freedom. There is a sense of mystery when you see strange things in the world, and you know they do something, but you don’t know what yet. Discovering hidden passages that lead to interesting places is very rewarding. I feel like I want to “go back there”, which is something only a couple other games have done for me.

    The game is full of gameplay. Omega Agent has a simple set of fundamental actions – get things, go places, shoot things, and race time, but it mixes them up into a lot of different missions with a good balance of multiple levels of achievement and gated tiers. The missions usually feel tensely time pressured, but you have the option of free exploration mode, which still has the collection elements in it to add some spice."

    You can read the whole thing here and buy Omega Agent from the Oculus Store on Samsung S6 Gear VR.

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  2. Update on The Room Three

    Apologies for the radio silence, we're working very hard to ensure The Room Three is the best game it can be and lives up to your expectations. We read every post, comment, tweet and email we receive and understand it’s a pain having to wait, but the iterative nature of game development (plus the fact that we’re really, really picky) does mean that unfortunately sometimes things take longer than we initially expect, so please bear with us in this last stretch of development.

    We don't really want to try and pluck a release date out of thin air, as we've proved by now that we're not very good at that! Suffice to say The Room Three is shaping up very nicely; the puzzles are nearly complete with final artwork happening across the game, so we’re definitely getting there :)

    In the meantime take a look at a couple of brand new screenshots which have never been seen before on our Flickr page by clicking here, we hope you enjoy them and we’ll post some more very soon.

    Thank you for your continued support.

    Fireproof Games

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  3. Omega Agent in Polygon's VR Feature

    "Even the ordinary aspects of game creation are made mind-bendingly weirder when you’re developing in virtual reality" - we speak to @Polygon about VR & making Omega Agent, read all about it right here.

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  4. Building an Open World in VR

    Gamasutra have posted an interview with Fireproof Games's Commercial Director, Barry Meade about the challenges involved in creating open world games in VR, and the measures we took to enable players to have an enjoyable experience. You can read it by clicking here.

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  5. Polygon Plays Omega Agent

    We were very pleased to hear that Ben Kuchera, from esteemed gaming website Polygon, took to the skies of Omega Island recently and described Omega Agent as "one of the best virtual reality experiences I've ever had, on any platform."

    You can read the full article here.

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